Kenshi Shift F12 Guide -
This tool is a legacy development feature intended for rebuilding the navigation mesh (navmesh) and terrain data. While crucial for mod developers, for the average player, this window usually signifies that something has gone wrong with the game's ability to render the physical world.
The navigation mesh (navmesh) tells the AI where it can and cannot walk.
This menu lets you place any asset in the game database without spending materials.
Buildings sometimes spawn with offset doors that characters cannot pass through. Press and click on the problematic building. kenshi shift f12 guide
Changes made here create a temporary mod file. If you are creating a custom mod, ensure you select your active mod file from the drop-down menu before saving.
Choose any asset in the game database—including ancient labs and faction headquarters. Spawn it into the world for zero resource cost. Changing Ownership of Buildings
Open the editor and look for the These are white, translucent markers that define the center and radius of a settlement. This tool is a legacy development feature intended
Click the button if you are creating a custom mod patch.
: This is the most common use. If your characters are stuck in a wall, or a building pathing is broken, clicking "Fix Stuff" forces the game to recalculate navmeshes and local data. It can often resolve minor glitches without needing a full Import.
The Ultimate Kenshi Shift+F12 Developer Mode Guide Kenshi is famous for its brutal world, emergent gameplay, and occasional game-breaking bugs. When your squad gets stuck in a wall, a building renders incorrectly, or you want to build a custom city, the Shift+F12 menu is your best tool. This menu lets you place any asset in
The editor serves several distinct purposes for different types of players:
Kenshi determines ownership of buildings based on invisible town markers.
Look for the white statue marker that dictates your outpost center.