Breeding Farm Debug Codes -v0.6.1- -updated- Exclusive
Without specific information on "Breeding Farm v0.6.1," it's challenging to provide exact codes. Here are some steps you can take:
Skip the tedious grinding required for farm expansions and market purchasing. These commands instantly modify your financial balances. Input Field One (Command) Input Field Two (Value Range) Resulting Effect GoldCoins 0 to 99998
: You will see two separate text entry boxes: Input Field One (Command Box) and Input Field Two (Value/Target Box). Complete Debug Code List: v0.6.1 Updated Breeding Farm Debug Codes -v0.6.1- -Updated-
Note: Visual variations rely entirely on the underlying asset code for that monster type. If a monster breed doesn't have a model asset for a category, like horn , the dropdown won't yield changes. The code updates only the first monster in your stable matching that name if you have multiple copies. Gallery Completion Override
; you must match capitalization and underscores exactly while ignoring quotation marks. Open the Debug Menu : Locate the debug icon or button in the lower-left UI. Input Field 1 : Enter the command type (e.g., "skinColor" "GoldCoins" Input Field 2 : Enter the target value or monster name (e.g., "MonsterName" Updated Debug Commands (v0.6.1) Monster Customization For these codes, enter the attribute in Monster's Name . A dropdown menu will then appear to select your choice. : Changes the skin tone of the monster. : Modifies hair color. : Switches between available hairstyles. stocking / ribbon / ring / horn : Toggles or changes specific accessory types. Without specific information on "Breeding Farm v0
Outside, the gulls circled the still-dripping drain. The system’s last log line for the night read: HEARTBEAT: owner_present → true. The farm exhaled.
Instantly provides maximum currency.
: Instantly flags all CG scenes as unlocked within the main menu's Media Gallery. Troubleshooting & Command Rules
: Forces a master unlock script across the main gallery. This provides rapid access to base environmental rendering, though specific high-tier trait combinations must still be bred manually. Phenotype & Cosmetic Modification Protocol Input Field One (Command) Input Field Two (Value
| Code | Effect | | :--- | :--- | | debug.time.add_days 30 | Advances the game by one month instantly. | | debug.time.set_season Summer | Changes current season (Summer/Winter/Spring/Fall). | | debug.farm.grow_all | Instantly matures every crop and tree on the farm. |
In earlier builds (like v0.2 and v0.4), players had to manually enter specific pairs of codes into two input fields to trigger cheats. With the latest updates, most of these have been streamlined into a new debug menu